Then, if you love this game’s story as much as I do, go back and play the game again in the harder mode. As you get deeper into the game you also start to notice that some solutions require intimate knowledge of a character's skills. I found myself alternating between the two types of controls a lot and didn’t find that cumbersome. Expect to pay £15/$20 However, I do think that Thimbleweed Park is one of the best looking adventures I’ve ever seen. The game strikes a delicate balance between giving you subtle clues and steadfastly refusing to help you in any way, which makes solving a particularly tricky puzzle enormously satisfying. You start as Reyes and Ray, and can switch between them at will. Thimbleweed Park opens in 1987 in the titular sleepy podunk town, currently cresting into economic freefall after the closure of the town's pillow factory and the subsequent death of PillowTronics founder and benefactor Charles Edmund. Most of the time, when I had a breakthrough on a puzzle I'd been banging my head on, it was because I'd simply overlooked something, or had approached the situation with the incorrect character. One sequence has you trying to lure a character out of their office so you can steal an item. The freedom you have to solve quandaries sometimes makes it tough to decipher the presented clues. In a game where half of your input is simply choosing from a list of dialog options, it helps when everyone you talk to has something funny or entertaining to say to you. With the game’s help though, I managed to finish the story! But in order to do so, you need to have another character use a device elsewhere to convince them to check out a "situation" brewing across town. There is a tutorial at the beginning of the game that tries to explain how to use the commands. Neem dan ook vooral de tijd voor de game, vind ieder geheim en voer alle gesprekken die er zijn, en doe jezelf een plezier en speel daarna nog eens Maniac Mansion en The Secret of Monkey Island. Gags like this are plentiful and exist in nearly everyone you meet. He lives in Yorkshire and spends far too much time on Twitter. Sure, I wish the game’s controls were easy to learn and it would have been great to have a cool soundtrack, but otherwise, this is an Adventure game you should check out if you love this sort of thing. And, when my brain wasn't quite working, I could quickly switch to a different character to get away from whatever puzzle thread I'd gotten stuck on. Citaten als "Als dit een Sierra Online graphic adventure was, was ik nu al dood", en "Deze tassen lijken op een rode haring van een adventuregame", zijn slechts twee willekeurige voorbeelden van een script vol met humor en lol. Thimbleweed Park is like the HD remaster of a lost LucasArts adventure from the '80s, with all the hilarious, self-aware dialogue and sometimes frustrating design of the era brought forward into the 21st century. Thimbleweed Park is an adventure game and so high-end graphics are not its major concern. Many puzzles and questlines are either simplified or missing entirely, though not all of the pieces of those puzzles have been removed. One thing that remains, though, has been a blight on adventure gaming since the beginning: pixel hunting. Thimbleweed Park plaatst je in de schoenen van twee hoofdpersonen: Agenten Ray en Reyes, twee detectives die de moord op een onbekende zakenman in het kleine stadje Thimbleweed Park. Thankfully, the puzzles accommodate a wide range of logic and observation skill levels, rarely requiring too much stretching of the imagination to solve. The voice acting in this game more than makes up for the audio in other places. The town's coroner shares this habit but affixes "a-hoo" to the ends of phrases instead. Thimbleweed Park Review 1987, what a great year it was! March 30, 2017 12:00 PM EST. GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. It's a creation formed from fondness for the games that came before it, successfully tickling point-and-click nostalgia. Despite this, Thimbleweed Park is a journey well worth taking for experienced adventure game fans eager to solve its myriad puzzles and uncover its secrets. The plotline begins with two FBI agents who have arrived in the Twin Peaks-esque eponymous town to investigate a murder. It constantly breaks the fourth wall by reminding players of its pixelated art style and its idiosyncrasies as a point-and-click adventure--there's even a character whose primary motivation is to get a job making text adventures for a company analogous to LucasArts. Please also read our Privacy Notice and Terms of Use, which became effective December 20, 2019. Beautiful graphics, dense and weird atmosphere, a story that turns lovely bizarre and (for some) unexpected later on. Humour is the glue that holds everything together in adventure games, and while Thimbleweed Park is funny, I found that it lacks some of the warmth and charm of … GameSpot may get a commission from retail offers. Natuurlijk moet je veelvuldig 'out of the box' denken en enkele obscure oplossingen proberen, maar het voelt nooit alsof de oplossing onlogisch of 'goedkoop' is. Ray has a camera and Reyes has the film. Switch between five playable characters to uncover the surreal secrets of this strange town in a modern mystery adventure game from the creators of Monkey Island and Maniac Mansion. Thimbleweed Park takes place in 1987, not at all coincidentally the year Maniac Mansion was released. Als je vergeet waar je bent en wat je moet doen kan je altijd terecht bij personages die allemaal een notebook op zak hebben of de to-do-lijst die ten alle tijden beschikbaar is. If you run into a bind with one protagonist, you're free to switch to another to try to make progress elsewhere. Thimbleweed Park is a classic point & click adventure from the creators of Maniac Mansion and Monkey Island that takes you on a nostalgic journey to a strange town lost at the end of a dusty stretch of highway. Oh, and he's a huge fan of point-and-click adventure games. But make no mistake, Thimbleweed Park recaptures the charm of the games from which it draws inspiration, presenting a worthwhile experience for those who've been playing them since the beginning. Thimbleweed Park revels in nostalgia, filled to the brim with everything you'd expect from a LucasArts adventure game - witty dialogue, puzzle design that's creative, clever, and occasionally obtuse, and a playful atmosphere unafraid to shatter the fourth wall every chance it gets - but it also uses that nostalgia to play with your expectations in some clever ways, too. Copyright © 2020. In the end, though, I don't think it really matters. Thank goodness for that help because I did get stuck a lot. You begin as a foreign investor arriving to make a deal with the factory's current owner - and promptly end up murdered and left to decompose in a ditch. Thimbleweed Park tends to get in its own way with distracting asides like these, forgetting that a reference is just a reference -- not actual humor. © Thimbleweed Park was funded on Kickstarter in 2014 with a call out to classic adventure game fans who wanted a true return to the genre, from those who helped to created it -- … However, some are marred by design issues and contextual inconsistencies. New York, Thimbleweed Park By: Terrible Toybox (Ron Gilbert) As a point-and-click adventure fan, I knew I was supposed to be excited about Thimbleweed Park when it was announced, but I’d be lying if I didn’t say I had mixed feelings. U2 paid homage to American roots music with their album The Joshua Tree, Arnold Schwarzenegger fought an alien hunter in Predator, the next generation of Star Trek crew embarked on their mission to explore strange new worlds, and a group of teenagers got lost in Maniac Mansion. Thimbleweed Park gives two difficulty levels at its outset -- Casual and Hard -- that determine how complicated the puzzles are. Delores is a game designer who returns home to Thimbleweed Park following the death of her uncle. While the different characters don't have particularly different skills, they have different knowledge and limitations. With the stage set and your initial goal underway, you'll spend the majority of your time doing what you normally do in an adventure game: talking to a colorful cast of weirdos, picking up everything that isn't nailed down, and using a handful of verbs to solve a variety of puzzles. The game's reverence for the past and its eventual conclusion could very well fly over the heads of the uninitiated. It's a picturesque window into the past that's more than it appears to be. Thanks to Terrible Toybox PR for providing a review copy of this game. Please deactivate your ad blocker in order to see our subscription offer. I love Thimbleweed Park’s story.

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